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Prologue: Jetunba Do’bara — Jetunba: Reborn

In the year YC107, under the watch of the Republic Parliament and the guidance of tribal councils, a grand experiment was born in the burning heart of Amamake. It was called Jetunba.

More than a station, Jetunba was vision made steel: a sanctuary for freed Minmatar, a place where the scarred could be healed, where the enslaved could be re-educated and find kinship among their tribes once more. It was a functional, living hearth. The Republic poured resources into its construction, the tribes lent their hands, and for a time it flourished.

But Amamake is no safe harbor. The crossroads of rebellion, war, and blood, it was a place contested fiercely by the Amarr. The Freedom Transport Fleet, bound for Jetunba with thousands of rescued souls aboard, was ambushed. Amarrian loyalists and their allies struck down the convoy. One of the carriers was destroyed, and thousands died in the void before they could reach safety. The tragedy was seared into the memory of the tribes: Jetunba’s promise was written not just in steel, but in sacrifice.

As the years wore on, the Republic’s attention waned. Political infighting, shifting priorities, and new wars drained resources away. Jetunba, once proud and functional, began to diminish. Its fires dimmed, its halls grew quiet. Eventually, it became a shadow—a memory carried in chants and stories rather than in docking bays and council fires.

Yet the Minmatar do not forget.


The Rebirth

Now, in a new age of fire, the name rises again: Jetunba Do’baraJetunba: Reborn.

This rebirth does not come from the Republic’s edicts, but from the will of the tribes themselves, spearheaded by the warriors of the Ushra’Khan. Where once Jetunba was a state-sanctioned program, Do’bara is a tribal vow. Its foundation will not be written in Senate ledgers, but in the sweat, blood, and labor of clans, capsuleers, and warriors across the warzone.

The Ushra’Khan have unfurled the plans: a new hearth raised from the ashes of the old, built stronger, brighter, and unbreakable. In war councils lit by flickering holo-maps, their commanders have set out the first path: projects and missions to gather and deliver the lifeblood of construction.


Stones for the Hearth

Before Do’bara can blaze in the void, it must be forged piece by piece. The first missions are not of conquest, but of construction.

  • Ore for the Bones:
    From the belts and through planetary resources, capsuleers will strip the raw ore and resources that will form the skeleton of the station. Every shipment delivered is a beam laid, a rib of Do’bara’s body.

  • Circuits of the Enemy:
    Amarr convoys crossing the Bleak Lands carry shield matrices, guidance arrays, and power cores. These will not power their war machines. They will be seized in ambush and repurposed to bring light to Do’bara’s halls.

  • Supplies for the Builders:
    Food, water, medical stores—without these, no worker can endure. Capsuleers will smuggle shipments past hostile checkpoints, ensuring that the hands which raise Do’bara do not falter.

  • Sacrifice into Stone:
    Each mission is not merely logistics. Each crate, each haul, each strike is a prayer made solid. A rivet hammered with will, a plank forged of memory, a wall raised by oath.


The Promise of Do’bara

This is no empty project, no monument of politics destined to fade. Jetunba Do’bara will be hearth, forge, and beacon alike:

  • A hearth for the tribes—where exiles return, where freedmen are welcomed, where clan can meet clan without fear.

  • A forge of defiance—where steel and fire are shaped to meet the enemy, where warriors resupply, and where rebellion is sharpened.

  • A beacon to the stars—shining light into the darkness of slavery, a signal to those still in chains that the tribes endure.

And so the ember of Amamake’s Jetunba stirs once more. Its memory becomes mission. Its silence becomes song. Its ash becomes fire.


The Chant of Rebirth

As the first convoys depart, a chant spreads through clans and fleets:

“Jetunba was fire, Jetunba waned.
Jetunba is ash, Jetunba is ember.
Now Jetunba Do’bara—Reborn!
By ore and by steel, by circuit and by blood,
The hearth returns.
The forge awakens.
The tribes endure.”



Projected Outcome

The successful reconstruction and fortification of the Jetunba Do’bara sanctuary in Amamake, supported by a robust military-industrial supply chain that secures the surrounding warzone and establishes a permanent, unbreakable hearth for the Minmatar tribes.
Refreshing active stage in 05:00
ABOUT THIS EPIC

What is the Jetunba Project?

The Jetunba Project is a living, evolving saga within New Eden.
It begins with history: in YC107, the Minmatar Republic created Jetunba, a station in Amamake designed to be a sanctuary for freed slaves and a symbol of tribal unity. For a time it thrived, but eventually it declined and faded, remembered more as legend than as a living place.

Now, years later, that ember has been rekindled. The tribes and the Ushra’Khan have declared its rebirth: Jetunba Do’baraJetunba: Reborn.


An Interactive Epic

This is not simply a story being told — it is a story being built. Capsuleers, corporations, and alliances can take part directly in the creation of Jetunba Do’bara.

The epic is broken into four stages, each representing a distinct phase in the rebirth of the station:

  • Stage One – The First Stones
    Stage One is the great gathering. It is a broad, community-driven effort to extract and deliver raw planetary materials and minerals needed to seed the rebirth of Jetunba Do’bara.

    This stage is not a single mission, but a network of opportunities for many capsuleers to contribute. Miners, harvesters, haulers, escorts, and defenders all play their part in building the first shared reserves.

    Every successful delivery adds to a growing stockpile that serves as the foundation for all later work. Until these raw inputs are secured in sufficient quantity, the project cannot advance.

    Stage One is therefore the age of burden and promise: the first stones, the first stores, and the first reserves from which Jetunba may rise again.

  • Stage Two – Many Hands
    Once the stockpiles of Stage One have reached the required thresholds, the work turns from gathering to transformation.

    Stage Two is the industrial heart of the rebirth, where raw materials are converted into basic commodities, basic commodities into refined commodities, and refined commodities into specialised commodities.

    Each step depends upon the one before it. As prerequisites are fulfilled, new missions unlock, allowing capsuleers to produce the next requirement in the chain. What was once stockpile becomes process; what was once gathered becomes shaped.

    This stage represents the labour of coordinated industry — many hands working in sequence, each effort feeding the next, until the raw wealth of the worlds is transformed into the materials needed to truly build Jetunba.

  • Stage Three – The Forging of the Hearth
    With specialised commodities prepared and reserves secured, Jetunba Do’bara enters the age of construction.

    Stage Three is where the specialised commodities and minerals are committed to the making of components, defences, arms, and ammunition for Jetunba Do’bara itself.

    Frames, systems, hardpoints, and defensive infrastructure begin to take shape. The station is no longer an idea supported by ledgers and cargo manifests — it becomes structure, armour, power, and teeth.

    Here the project takes on visible form. The labour of the first two stages is forged into something tangible, armed, and enduring.

  • Stage Four – The First Breath
    At last Jetunba Do’bara is brought online and becomes a living station.

    Power flows. Systems awaken. Atmospheres stabilise. Docking and internal services begin to function. What was built through effort and defended through sacrifice ceases to be a construction site and becomes a living outpost once more.

    Stage Four is not merely activation — it is renewal. Jetunba Do’bara enters its living phase, where it must be supplied, protected, sustained, and guided through whatever future New Eden brings.

Every shipment delivered, every mission completed, every hostile driven back, and every industrial milestone reached contributes to the progress of Jetunba Do’bara.


A Living Scenario

What makes Jetunba unique is that it is not static fiction — it is dynamic, community-driven narrative.

  • The progress of capsuleers determines how quickly each chapter advances.

  • Events unfold in response to player action: pirate interference, enemy raids, Republic support, ceremonial milestones, and unexpected crises.

  • The story grows alongside the community’s contributions, weaving missions, logistics, industry, and defence into a continuous unfolding saga.

Jetunba Do’bara will not simply be written into existence. It will be built through interaction, effort, and sacrifice — just as stations in New Eden are forged in the fires of industry and war.


The Four Stages

  1. Supply Stage (The First Stones)

  • Goal: build the shared stockpile of raw planetary materials and minerals.

  • Progress is made by extraction, hauling, delivery, and protection of supply routes.

  • Inputs are added to the shared reserve as capsuleers complete supply work.

  • This stage creates the parent stockpile required to unlock all future production.


  1. Production Stage (Many Hands)

  • Goal: transform raw inputs into usable industrial tiers.

  • The chain progresses through basic commodities → refined commodities → specialised commodities.

  • New missions unlock as prerequisites are completed.

  • Each completed requirement directly enables the next one.


  1. Construction Stage (The Forging of the Hearth)

  • Goal: use specialised commodities and minerals to build Jetunba’s physical infrastructure.

  • Progress is made through the production and assembly of components, defences, arms, and ammunition.

  • This stage gives Jetunba its body, its shield, and its means to endure.


  1. Living Stage (The First Breath)

  • Jetunba Do’bara is brought online as a living station.

  • Its systems awaken and it enters an active, living phase.

  • From this point onward, it must be maintained, supplied, defended, and sustained by continued capsuleer effort.


Mechanics

  • Supply Missions
    PANDORA creates supply missions when Jetunba still requires more of a needed resource. Stocks change as goods are delivered, and demand falls as shortages are filled.

  • Production Missions
    PANDORA unlocks production missions once enough prerequisite stock exists. These missions drive the conversion of raw materials into basic, refined, and specialised commodities.

  • Construction Missions
    Once higher-tier inputs are available, PANDORA unlocks construction work to build the components, defences, arms, and ammunition required for Jetunba Do’bara itself.

  • Living Operations
    Once online, Jetunba becomes a station that can face shortages, threats, and operational pressures. Continued support determines whether it thrives or falters.


Why It Feels Alive

  • Progress is visible: each completed stage changes the condition and capability of the station.

  • Supply matters: missing resources halt progress and delay rebirth.

  • Industry matters: transformation and production are earned through community effort.

  • Defence matters: what is built must survive the dangers around it.

  • Player action drives everything.

Why you care: Jetunba Do’bara rises only because capsuleers choose to make it rise.


A Living World

Through these stages, every player action contributes. Delivering minerals, harvesting planetary goods, escorting convoys, intercepting hostiles, refining materials, and constructing infrastructure — every part moves the saga forward.

  • Failures do not end the story — they reshape it.

  • Successes bring the vision of Jetunba Do’bara closer to reality.

  • Outcomes ripple into later chapters, ensuring the epic grows in ways shaped by the community itself.


Final Word

You are not just hauling goods — you are raising a station from memory into reality.

Carry the first stones. Shape the materials. Forge the hearth. Draw the first breath.

Jetunba Do’bara will rise — or fail — by the hands of those who answer the call.

Fly smart, capsuleer.

Prologue: Jetunba Do’bara — Jetunba: Reborn

In the year YC107, under the watch of the Republic Parliament and the guidance of tribal councils, a grand experiment was born in the burning heart of Amamake. It was called Jetunba.

More than a station, Jetunba was vision made steel: a sanctuary for freed Minmatar, a place where the scarred could be healed, where the enslaved could be re-educated and find kinship among their tribes once more. It was a functional, living hearth. The Republic poured resources into its construction, the tribes lent their hands, and for a time it flourished.

But Amamake is no safe harbor. The crossroads of rebellion, war, and blood, it was a place contested fiercely by the Amarr. The Freedom Transport Fleet, bound for Jetunba with thousands of rescued souls aboard, was ambushed. Amarrian loyalists and their allies struck down the convoy. One of the carriers was destroyed, and thousands died in the void before they could reach safety. The tragedy was seared into the memory of the tribes: Jetunba’s promise was written not just in steel, but in sacrifice.

As the years wore on, the Republic’s attention waned. Political infighting, shifting priorities, and new wars drained resources away. Jetunba, once proud and functional, began to diminish. Its fires dimmed, its halls grew quiet. Eventually, it became a shadow—a memory carried in chants and stories rather than in docking bays and council fires.

Yet the Minmatar do not forget.


The Rebirth

Now, in a new age of fire, the name rises again: Jetunba Do’baraJetunba: Reborn.

This rebirth does not come from the Republic’s edicts, but from the will of the tribes themselves, spearheaded by the warriors of the Ushra’Khan. Where once Jetunba was a state-sanctioned program, Do’bara is a tribal vow. Its foundation will not be written in Senate ledgers, but in the sweat, blood, and labor of clans, capsuleers, and warriors across the warzone.

The Ushra’Khan have unfurled the plans: a new hearth raised from the ashes of the old, built stronger, brighter, and unbreakable. In war councils lit by flickering holo-maps, their commanders have set out the first path: projects and missions to gather and deliver the lifeblood of construction.


Stones for the Hearth

Before Do’bara can blaze in the void, it must be forged piece by piece. The first missions are not of conquest, but of construction.

  • Ore for the Bones:
    From the belts and through planetary resources, capsuleers will strip the raw ore and resources that will form the skeleton of the station. Every shipment delivered is a beam laid, a rib of Do’bara’s body.

  • Circuits of the Enemy:
    Amarr convoys crossing the Bleak Lands carry shield matrices, guidance arrays, and power cores. These will not power their war machines. They will be seized in ambush and repurposed to bring light to Do’bara’s halls.

  • Supplies for the Builders:
    Food, water, medical stores—without these, no worker can endure. Capsuleers will smuggle shipments past hostile checkpoints, ensuring that the hands which raise Do’bara do not falter.

  • Sacrifice into Stone:
    Each mission is not merely logistics. Each crate, each haul, each strike is a prayer made solid. A rivet hammered with will, a plank forged of memory, a wall raised by oath.


The Promise of Do’bara

This is no empty project, no monument of politics destined to fade. Jetunba Do’bara will be hearth, forge, and beacon alike:

  • A hearth for the tribes—where exiles return, where freedmen are welcomed, where clan can meet clan without fear.

  • A forge of defiance—where steel and fire are shaped to meet the enemy, where warriors resupply, and where rebellion is sharpened.

  • A beacon to the stars—shining light into the darkness of slavery, a signal to those still in chains that the tribes endure.

And so the ember of Amamake’s Jetunba stirs once more. Its memory becomes mission. Its silence becomes song. Its ash becomes fire.


The Chant of Rebirth

As the first convoys depart, a chant spreads through clans and fleets:

“Jetunba was fire, Jetunba waned.
Jetunba is ash, Jetunba is ember.
Now Jetunba Do’bara—Reborn!
By ore and by steel, by circuit and by blood,
The hearth returns.
The forge awakens.
The tribes endure.”



Projected Outcome

The successful reconstruction and fortification of the Jetunba Do’bara sanctuary in Amamake, supported by a robust military-industrial supply chain that secures the surrounding warzone and establishes a permanent, unbreakable hearth for the Minmatar tribes.
Stage 1
Completed

The First Stones

Overall Stage Progress
141,938,544 / 141,938,544 · 100%

Stage One: The First Stones

The ember of Amamake has been stirred. The name of Do’bara is spoken in council fires and docking bays alike. Now comes the turning point where memory becomes mission.

For the hearth of Jetunba Do’bara to rise, the tribes and their capsuleer kin must first supply the lifeblood of construction: the minerals of the void and the resources of the worlds.


Minerals: The Bones of the Hearth

PANDORA decrees the vast bulk needed to form Do’bara’s skeleton.

Miners at work
  • Tritanium: the flesh of every hull and beam.

  • Pyerite: the spark that binds alloys.

  • Mexallon: the tempered edge of structure.

  • Isogen: the crystal that holds energy.

  • Nocxium, Zydrine, Megacyte — rare ores, gathered in warzone belts and null-edges.

These minerals are the ribs, struts, and skin of Do’bara. Every convoy of ore is a stone set into the skeleton of the hearth.


Raw Planetary Materials: The Breath of the Worlds

But bones alone cannot endure. Do’bara must live, and for that, capsuleers must gather the raw planetary materials—the primal harvests of soil, sea, and sky.

Planetary excavation network

The call demands:

  • Metals of the earth: Base Metals, Heavy Metals, Noble Metals.

  • Fluids and gases: Aqueous Liquids, Noble Gas, Reactive Gas, Suspended Plasma, Felsic Magma, Ionic Solutions.

  • Seeds of life: Microorganisms, Planktic Colonies, Complex Organisms, Autotrophs, Carbon Compounds.

  • Crystals of power: Non-CS Crystals, rare lattices for optics and energy flow.

These raw materials are the clay. Capsuleers will transform them into Processed Materials, then refine them further into Commodities and Advanced Components. From soil to circuit, from gas to core, every handful gathered begins the chain of rebirth.


The Work as Saga

The Elders say:

“Minerals are the bones, but raw harvests are the breath. Together they form the body and the soul of Do’bara.”

The Builders swear:

“Every rivet comes from ore. Every conduit is born of planetary harvest. What capsuleers deliver now will echo in the beams and veins of the hearth.”

The Warriors vow:

“Even if Amarr strike, the tribes will carry stone and soil until Do’bara stands.”


The Chant of the First Stones

And so, as the first convoys leave with ore, as harvesters offload their planetary materials, a chant is spoken in docking bays:

“Ore for the bones.
Soil for the breath.
Raw to refined, hand to hand.
From earth to flame, from stone to star,
Jetunba Do’bara — Reborn!”


Stage 2
Completed

Many Hands

Overall Stage Progress
359,890 / 359,890 · 100%

Stage Two: Many Hands

The first stones have been carried.

In Dammalin, the bays no longer stand filled with scattered burdens alone. What was gathered in Stage One: The First Stones now lies in ordered reserves: raw planetary materials, minerals, and the first inheritance of Jetunba Do’bara. The age of gathering has done its work. The age of shaping now begins.

Stage Two is not the building of the station itself. It is the great transformation that must come before it. Here, the raw wealth brought in by so many hands is turned, step by deliberate step, into the industrial lifeblood of the future hearth. Raw materials must become basic commodities. Basic commodities must become refined commodities. Refined commodities must become specialised commodities.

Nothing in this stage stands alone. Each task depends on what came before it. Each completed requirement awakens the next. A threshold met in one chain opens another path forward. What was once stockpiled promise now becomes process, discipline, labour, and momentum.


Names Carried Forward

The ledgers of the First Stones are not forgotten. Among the many, some names already stand etched deeper into the rebirth of Jetunba Do’bara — not for glory, but for the weight they carried when the hearth was still only a promise:

  • Bearic Dondarion — whose vast shipments laid whole reserves into waiting bays and gave the work of shaping its first abundance.

  • Khaprice — who brought certainty where scarcity threatened, ensuring the chain of supply did not fail before transformation could begin.

  • Tuns Helugo — whose steady and unyielding effort fed the stores that now sustain the furnaces and processors.

  • Ihor — whose deliveries reinforced the reserves and added strength to what would one day become structure.

  • Kenny Camerman — who ensured continuity, carrying the burden through gaps that might otherwise have slowed the work of all.

  • Zolraea — whose effort, though smaller in measure, stands equal in meaning, for no chain holds if even the lesser links fail.

These names — and countless others beyond them — remain part of the work now underway.

They filled the stockpiles from which this new age begins.


The Work of Transformation

PANDORA turns the page. Stage One gathered the raw inheritance. Stage Two refines it through ordered industry.

This stage belongs to the processors, the manufacturers, the haulers who keep the chain alive, and the defenders who ensure the labour is not broken by violence. Across the constellation, materials are no longer measured merely by how much has arrived, but by what they can now become.

Bosboger IX Refineries
  • Raw planetary materials are drawn into the first lines of processing.

  • Basic commodities emerge from the burden of the worlds.

  • Refined commodities follow, more ordered, more capable, more suited to the work ahead.

  • Specialised commodities rise last in this stage, carrying within them the precision, complexity, and discipline required for true construction.

Each advance unlocks the next demand. Each completed mission opens another requirement. No hand begins from nothing — all labour here is built upon what the first stage secured.

The work becomes a chain. The chain becomes momentum. Momentum becomes inevitability.


Guarding the Many Hands

Yet industry alone is never enough in New Eden.

The lanes of supply and extraction must be protected. The belts and anomalies of the Huvilma constellation are not empty places; hostiles move there, and where industry gathers, raiders soon follow. For this reason, missions are made available to engage pirate forces found in the belts and other anomalies throughout Huvilma, driving them back so that those extracting, hauling, and processing the materials of Stage Two may continue their work.

For what is shaped must also be defended. The forge cannot burn if the hands around it are left exposed.


The Hands That Shape the Future

Stage Two belongs to those who take what was gathered and give it purpose.

Dammalin VII - Moon 5 - Quafe Company Factory Cargo Bay FJ-X206
  • Industrialists turn raw burden into ordered output.

  • Haulers sustain the chain between source, processor, and storage.

  • Warriors hold the line in Huvilma so the labour of rebirth can continue.

No single act builds Jetunba.

But together, many hands make its future inevitable.


The Chant of Many Hands

“They carried the stone.
They gathered the breath.
We answer with fire, with labour, and with will.
Step by step, chain by chain,
Jetunba Do’bara — raised by many hands!”


Outcome On Completion

Stage Two ends with the raw inheritance of The First Stones no longer resting as gathered burden, but standing transformed through disciplined industry. What was once ore, gas, crystal, and planetary harvest has been carried upward through the chain into basic commodities, refined commodities, and finally specialised commodities fit for the greater work ahead. The processing lines have proven themselves, the industrial rhythm has been established, and the labour of many hands has given Jetunba Do’bara not yet its body, but the means by which that body can be forged.

With this stage complete, the path opens into Stage Three — The Forging of the Hearth. Now the specialised commodities and mineral wealth secured through earlier labour may be committed to the true construction of Jetunba Do’bara: the making of components, defences, arms, and ammunition for the station itself. What was shaped in Stage Two will now be forged into strength, structure, and survival.

Stage 3
Completed

The Forging of the Hearth

Overall Stage Progress
1,750 / 1,750 · 100%

Stage Three: The Forging of the Hearth

Stage Two is complete. The work of many hands has carried Jetunba Do’bara beyond raw promise and into readiness. The planetary chains have turned, the industrial lines have answered, and the specialised commodities gathered by capsuleers now wait in the holds and hangars of Dammalin.

What began as ore, water, reactive metals, livestock, circuitry, medicines, oils, shielded materials, transmitters, superconductors, and countless other necessities is no longer scattered labour. It is a stockpile with purpose. It is the breath before the hammer falls.


The Hearth Must Now Be Forged

The hearth enters the forge

Stage Three marks the moment where Jetunba Do’bara ceases to be only a logistical dream. The materials gathered and shaped in the first two stages must now be committed to construction. The bones are ready. The blood is ready. Now comes armour, weapon, shield, and frame.

This is the stage where the tribes turn prepared wealth into survival. Components must be assembled. Defensive systems must be raised. Ammunition and arms must be manufactured. Structural elements must be brought together until Jetunba Do’bara begins to take visible, enduring form.

Every component completed in this stage is more than industry. It is a wall against the next raid. It is a hardpoint against the next siege. It is a magazine of ammunition waiting for the moment the enemies of the tribes come to test what has been built.


Construction Priorities

  • Components for the Body:
    Frames, conduits, systems, regulators, processors, structural assemblies, and the parts needed to transform Jetunba Do’bara from stockpile into station.

  • Defences for the Hearth:
    Shielding, reinforcement systems, control hardware, and defensive infrastructure must be prepared so that the station is not merely built, but protected.

  • Arms for Defiance:
    The forge must produce the weapons and systems that allow Jetunba Do’bara to stand as more than refuge. It must become a fortified declaration that the tribes endure.

  • Ammunition for Survival:
    Stockpiles of munitions and combat supplies must be assembled. A hearth without fire cannot warm its people. A hearth without teeth cannot defend them.


Honoured Hands of Stage Two

Before this forge could be lit, Stage Two was carried to completion by those who answered the call of production, hauling, and industrial supply. Their work transformed raw reserves into the specialised materials now ready for the greater construction ahead.

The foremost contributors of Stage Two are hereby recognised:

  • DeT Resprox — 183,886 contributed across 20 Stage Two missions, anchoring the industrial push through repeated deliveries and sustained oversight.
  • Kenny Camerman — 103,620 contributed across 10 missions, providing one of the largest bodies of material support in the stage.
  • Khaprice — 63,520 contributed across 2 missions, delivering decisive volume where the chain required certainty.
  • Lol Validol — 2,929 contributed across 7 missions, a steady hand in the repeated work of transformation.
  • OGwalnut — 2,389 contributed across 6 missions, helping carry multiple production requirements to completion.
  • Platy Pus — 1,074 contributed across 3 missions, adding strength to the industrial foundation.
  • Aliviana Alament — 1,024 contributed across 10 missions, answering again and again as the work advanced.

Their names pass now into the forge. What they carried will become what others defend.


The Meaning of the Forge

The first stage gathered the stones. The second stage taught those stones to serve. The third stage gives them purpose.

From this point onward, every delivery and completed objective moves Jetunba Do’bara closer to becoming a real and defensible sanctuary. The work is heavier now. The requirements are sharper. The risk is greater. But the reward is no longer distant: each completed construction task leaves a mark upon the station itself.

The industrial clans, the haulers, miners, producers, escorts, and defenders now enter the forge together. The old Jetunba faded because time, war, and neglect were allowed to take it. Do’bara must not be allowed to suffer the same fate.


The Chant of the Forge

“The stones were gathered.
The hands were many.
Now the hammer falls.
By shield and frame, by gun and round,
The hearth takes shape.
The forge burns bright.
Jetunba Do’bara rises.”


Outcome On Completion


With Stage Three — The Forging of the Hearth complete, Jetunba Do’bara is no longer only a promise held in ledgers, stockpiles, and industrial chains. The specialised commodities and minerals gathered through earlier labour have been committed to the true body of the station: its components, defences, arms, and ammunition.

The hearth now has shape. Frames have become structure, systems have become function, and defensive hardpoints have begun to turn Jetunba Do’bara from a construction effort into a fortified sanctuary. What the many hands of Stage Two prepared has now been forged into armour, power, and teeth.

This completion opens the way to Stage Four — The First Breath. The work ahead is no longer about preparing or forging the station, but awakening it. Power must flow, systems must come online, atmosphere must stabilise, and Jetunba Do’bara must take its first living breath as a station reborn.

From this point onward, the question is no longer whether the tribes can build the hearth. They have. The question now is whether they can bring it fully to life, sustain it, and defend it against all who would see its fires extinguished.

ABOUT THIS EPIC

What is the Jetunba Project?

The Jetunba Project is a living, evolving saga within New Eden.
It begins with history: in YC107, the Minmatar Republic created Jetunba, a station in Amamake designed to be a sanctuary for freed slaves and a symbol of tribal unity. For a time it thrived, but eventually it declined and faded, remembered more as legend than as a living place.

Now, years later, that ember has been rekindled. The tribes and the Ushra’Khan have declared its rebirth: Jetunba Do’baraJetunba: Reborn.


An Interactive Epic

This is not simply a story being told — it is a story being built. Capsuleers, corporations, and alliances can take part directly in the creation of Jetunba Do’bara.

The epic is broken into four stages, each representing a distinct phase in the rebirth of the station:

  • Stage One – The First Stones
    Stage One is the great gathering. It is a broad, community-driven effort to extract and deliver raw planetary materials and minerals needed to seed the rebirth of Jetunba Do’bara.

    This stage is not a single mission, but a network of opportunities for many capsuleers to contribute. Miners, harvesters, haulers, escorts, and defenders all play their part in building the first shared reserves.

    Every successful delivery adds to a growing stockpile that serves as the foundation for all later work. Until these raw inputs are secured in sufficient quantity, the project cannot advance.

    Stage One is therefore the age of burden and promise: the first stones, the first stores, and the first reserves from which Jetunba may rise again.

  • Stage Two – Many Hands
    Once the stockpiles of Stage One have reached the required thresholds, the work turns from gathering to transformation.

    Stage Two is the industrial heart of the rebirth, where raw materials are converted into basic commodities, basic commodities into refined commodities, and refined commodities into specialised commodities.

    Each step depends upon the one before it. As prerequisites are fulfilled, new missions unlock, allowing capsuleers to produce the next requirement in the chain. What was once stockpile becomes process; what was once gathered becomes shaped.

    This stage represents the labour of coordinated industry — many hands working in sequence, each effort feeding the next, until the raw wealth of the worlds is transformed into the materials needed to truly build Jetunba.

  • Stage Three – The Forging of the Hearth
    With specialised commodities prepared and reserves secured, Jetunba Do’bara enters the age of construction.

    Stage Three is where the specialised commodities and minerals are committed to the making of components, defences, arms, and ammunition for Jetunba Do’bara itself.

    Frames, systems, hardpoints, and defensive infrastructure begin to take shape. The station is no longer an idea supported by ledgers and cargo manifests — it becomes structure, armour, power, and teeth.

    Here the project takes on visible form. The labour of the first two stages is forged into something tangible, armed, and enduring.

  • Stage Four – The First Breath
    At last Jetunba Do’bara is brought online and becomes a living station.

    Power flows. Systems awaken. Atmospheres stabilise. Docking and internal services begin to function. What was built through effort and defended through sacrifice ceases to be a construction site and becomes a living outpost once more.

    Stage Four is not merely activation — it is renewal. Jetunba Do’bara enters its living phase, where it must be supplied, protected, sustained, and guided through whatever future New Eden brings.

Every shipment delivered, every mission completed, every hostile driven back, and every industrial milestone reached contributes to the progress of Jetunba Do’bara.


A Living Scenario

What makes Jetunba unique is that it is not static fiction — it is dynamic, community-driven narrative.

  • The progress of capsuleers determines how quickly each chapter advances.

  • Events unfold in response to player action: pirate interference, enemy raids, Republic support, ceremonial milestones, and unexpected crises.

  • The story grows alongside the community’s contributions, weaving missions, logistics, industry, and defence into a continuous unfolding saga.

Jetunba Do’bara will not simply be written into existence. It will be built through interaction, effort, and sacrifice — just as stations in New Eden are forged in the fires of industry and war.


The Four Stages

  1. Supply Stage (The First Stones)

  • Goal: build the shared stockpile of raw planetary materials and minerals.

  • Progress is made by extraction, hauling, delivery, and protection of supply routes.

  • Inputs are added to the shared reserve as capsuleers complete supply work.

  • This stage creates the parent stockpile required to unlock all future production.


  1. Production Stage (Many Hands)

  • Goal: transform raw inputs into usable industrial tiers.

  • The chain progresses through basic commodities → refined commodities → specialised commodities.

  • New missions unlock as prerequisites are completed.

  • Each completed requirement directly enables the next one.


  1. Construction Stage (The Forging of the Hearth)

  • Goal: use specialised commodities and minerals to build Jetunba’s physical infrastructure.

  • Progress is made through the production and assembly of components, defences, arms, and ammunition.

  • This stage gives Jetunba its body, its shield, and its means to endure.


  1. Living Stage (The First Breath)

  • Jetunba Do’bara is brought online as a living station.

  • Its systems awaken and it enters an active, living phase.

  • From this point onward, it must be maintained, supplied, defended, and sustained by continued capsuleer effort.


Mechanics

  • Supply Missions
    PANDORA creates supply missions when Jetunba still requires more of a needed resource. Stocks change as goods are delivered, and demand falls as shortages are filled.

  • Production Missions
    PANDORA unlocks production missions once enough prerequisite stock exists. These missions drive the conversion of raw materials into basic, refined, and specialised commodities.

  • Construction Missions
    Once higher-tier inputs are available, PANDORA unlocks construction work to build the components, defences, arms, and ammunition required for Jetunba Do’bara itself.

  • Living Operations
    Once online, Jetunba becomes a station that can face shortages, threats, and operational pressures. Continued support determines whether it thrives or falters.


Why It Feels Alive

  • Progress is visible: each completed stage changes the condition and capability of the station.

  • Supply matters: missing resources halt progress and delay rebirth.

  • Industry matters: transformation and production are earned through community effort.

  • Defence matters: what is built must survive the dangers around it.

  • Player action drives everything.

Why you care: Jetunba Do’bara rises only because capsuleers choose to make it rise.


A Living World

Through these stages, every player action contributes. Delivering minerals, harvesting planetary goods, escorting convoys, intercepting hostiles, refining materials, and constructing infrastructure — every part moves the saga forward.

  • Failures do not end the story — they reshape it.

  • Successes bring the vision of Jetunba Do’bara closer to reality.

  • Outcomes ripple into later chapters, ensuring the epic grows in ways shaped by the community itself.


Final Word

You are not just hauling goods — you are raising a station from memory into reality.

Carry the first stones. Shape the materials. Forge the hearth. Draw the first breath.

Jetunba Do’bara will rise — or fail — by the hands of those who answer the call.

Fly smart, capsuleer.

LINKED CONTENT FOR STAGE 1
Stage 1 currently contains 20 objective(s).
LINKED CONTENT FOR STAGE 2
Stage 2 currently contains 59 objective(s).
LINKED CONTENT FOR STAGE 3
Stage 3 currently contains 1 objective(s).
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Theme Color

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