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CAMPAIGNS TURN A STRATEGIC AIM INTO COORDINATED ACTION

Read the campaign brief, outstanding capsuleers, full contribution ledger, field status and your place in the operation.

2ACTIVE CAMPAIGNS 83KNOWN CAMPAIGNS 0INVOLVING YOU 806MAPPED SYSTEMS
CAMPAIGN DOSSIER // 0009 · CAMPAIGN

Bags of Dung for Sedition

COMPLETED · SISEIDE // HEIMATAR · 20 FEB 2026 → 27 MAR 2026 EVE

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ARCHIVE LEDGER // OPERATION SIGNAL

Bags of Dung for Sedition

No numeric completion target is set. Rings below show recorded totals, not completion percentages.

159 ENGAGED106 COUNTERING265 RECORDED PARTICIPANTS
598CREDITED
922LOSSES
01 // CAMPAIGN BRIEFSAVED PUBLIC RECORD

Command Directive: Dung beetles

the time for pleasantries has passed. We are here to leave bags of dung on the doorsteps of the Sedition. alliance, to replace the stench of their halitosis breath in the system of Siseide.

The Architect's Intent

This is not a call for a controlled engagement; it is a demand for humiliation.

Operational Parameters

  • Target: All pilots belonging to the Sedition. alliance.
  • Location: The Siseide system.
  • Authorized Personnel: Amarr Militia forces only.
  • Rules of Engagement: Destroy all Sedition. vessels. Pod kills are excluded from the tally; we seek the destruction of their assets and their pride, not merely their clones.
02 // TOP CONTRIBUTORSRELATIVE BARS COMPARE CAPSULEERS, NOT CAMPAIGN COMPLETION
Portrait of Vilksun Schlonge Vilksun Schlonge ↗ 20RECORDED CONTRIBUTIONS
3 Coercer Navies & 1 Cormorant NavyFROM ThoyeeBoyee · DUE
33,444.82 ISKFROM Tankbuster · ISSUED
Portrait of Hereric Miz Hereric Miz ↗ 18RECORDED CONTRIBUTIONS
3 Coercer Navies & 1 Cormorant NavyFROM ThoyeeBoyee · DUE
30,100.33 ISKFROM Tankbuster · DUE
Portrait of beyond E beyond E ↗ 15RECORDED CONTRIBUTIONS
3 Coercer Navies & 1 Cormorant NavyFROM ThoyeeBoyee · DUE
25,083.61 ISKFROM Tankbuster · DUE
VIEW ALL 159 ENGAGED CAPSULEERS ↗
03 // FULL CAMPAIGN LEDGERNO INNER SCROLLBAR · TEN CAPSULEERS PER PAGE

Credited contributions from the campaign archive.

RANKCAPSULEERTOTALRELATIVE TO LEADERACCUMULATED REWARDS
120
3 Coercer Navies & 1 Cormorant NavyFROM ThoyeeBoyee · DUE 33,444.82 ISKFROM Tankbuster · ISSUED
218
3 Coercer Navies & 1 Cormorant NavyFROM ThoyeeBoyee · DUE 30,100.33 ISKFROM Tankbuster · DUE
315
3 Coercer Navies & 1 Cormorant NavyFROM ThoyeeBoyee · DUE 25,083.61 ISKFROM Tankbuster · DUE
415
1 Coercer Navy & 1 Cormorant NavyFROM ThoyeeBoyee · DUE 25,083.61 ISKFROM Tankbuster · DUE
514
1 Coercer Navy & 1 Cormorant NavyFROM ThoyeeBoyee · DUE 23,411.37 ISKFROM Tankbuster · DUE
613
1 Coercer Navy & 1 Cormorant NavyFROM ThoyeeBoyee · DUE 21,739.13 ISKFROM Tankbuster · DUE
713
1 Coercer Navy & 1 Cormorant NavyFROM ThoyeeBoyee · DUE 21,739.13 ISKFROM Tankbuster · DUE
812
2 Imperial Navy SlicerFROM ThoyeeBoyee · DUE 20,066.89 ISKFROM Tankbuster · DUE
912
2 Imperial Navy SlicerFROM ThoyeeBoyee · DUE 20,066.89 ISKFROM Tankbuster · DUE
1012
2 Imperial Navy SlicerFROM ThoyeeBoyee · DUE 20,066.89 ISKFROM Tankbuster · DUE
PARTICIPATION

No membership-duration rule is recorded for this campaign.

REWARDS
REWARD MATRIX11 CONFIGURED OFFERS
TYPECONDITIONREWARD
LEADERBOARDRANK 13 Coercer Navies & 1 Cormorant Navy
SPONSORED BYThoyeeBoyee
LEADERBOARDRANK 23 Coercer Navies & 1 Cormorant Navy
SPONSORED BYThoyeeBoyee
LEADERBOARDRANK 33 Coercer Navies & 1 Cormorant Navy
SPONSORED BYThoyeeBoyee
LEADERBOARDRANK 41 Coercer Navy & 1 Cormorant Navy
SPONSORED BYThoyeeBoyee
LEADERBOARDRANK 51 Coercer Navy & 1 Cormorant Navy
SPONSORED BYThoyeeBoyee
LEADERBOARDRANK 61 Coercer Navy & 1 Cormorant Navy
SPONSORED BYThoyeeBoyee
LEADERBOARDRANK 71 Coercer Navy & 1 Cormorant Navy
SPONSORED BYThoyeeBoyee
LEADERBOARDRANK 82 Imperial Navy Slicer
SPONSORED BYThoyeeBoyee
LEADERBOARDRANK 92 Imperial Navy Slicer
SPONSORED BYThoyeeBoyee
LEADERBOARDRANK 102 Imperial Navy Slicer
SPONSORED BYThoyeeBoyee
BASESPLIT PER KILL1,000,000 ISK
SPONSORED BYTankbuster
Configured offers follow the campaign's eligibility and qualifying-action rules. They are not a record of payouts.
06 // ACTION REPORTS4 SAVED · NEWEST FIRST

Dated reports from this campaign's saved archive. Select a transmission to read the full report.

FINAL CONCLUSION

THE SCOURGE OF SISEIDE: FINAL CAMPAIGN REPORT

Sat 21 Feb 15:16:06 – Sun 22 Mar 21:55:27 Bags of Dung for Sedition

The directive handed down by the Architect was devoid of diplomatic pretense: descend upon the Siseide system, bypass controlled engagements, and deliver absolute humiliation to the enemies of Holy Amarr. Over the span of this grueling operation, our militia forces enacted this mandate with devastating kinetic efficiency. While the enemy response was fiercely contested, resulting in massive friendly attrition, we ultimately ground their assets into the dirt. We sought the ruin of their pride and the burning of their hulls. Having overseen this bloody exchange from the first deployment to the final smoking wreck, I can definitively report that the campaign has ended in absolute success. The objective has been achieved.

  • The decapitation of a hostile Phoenix Navy Issue during the opening phase, securing an immediate 7.6 billion ISK victory and establishing undeniable battlefield momentum.
  • Relentless offensive pressure sustained by top killers like Vilksun Schlonge and Hereric Miz, who spearheaded the kinetic assault against entrenched targets.
  • The deliberate, calculated sacrifice of 272 friendly hulls to enforce battlefield control, ultimately breaking the opposition's will and liquidating 18.5 billion ISK in enemy assets.

The early days of this campaign in YC128 were defined by a savage, unyielding brawl. The mandate to humiliate the opposition meant we could not rely on standard skirmish tactics. Instead, we forced heavy engagements directly on the doorstep of Siseide. The initial destruction of a massive enemy Phoenix Navy Issue immediately set the tone. This early victory proved we were willing to escalate the conflict to capital asset destruction, shattering the enemy's illusion of safety and seizing early battlefield momentum.

As the operation deepened into its middle weeks, the reality of the grid devolved into a punishing meat grinder. Hostile alliances, notably Local Is Primary and Empyrean Edict, mounted a desperate defense. They attempted to drown our advance in sheer numbers, forcing an ugly war of attrition. We absorbed tremendous losses to maintain our foothold. Loyalists like Valcent Vintine and Ambillik Mieyli became the anvil upon which the enemy struck, enduring repeated ship losses to anchor our broader strategic position.

Despite this negative exchange rate in pure hull counts, our hunters maintained unbreakable offensive pressure. The mid-campaign execution of a hostile Vargur marauder highlighted our capacity for targeted, high-value strikes amid the chaos. Veterans from previous engagements, including Sako Toshiko and Hereric Miz, spearheaded these counter-offensives. Their kinetic efficiency ensured that every blow landed by the opposition was answered with the immediate, targeted destruction of their most expensive and prized combat assets.

The final weeks saw a solidification of our physical presence. The opposition's willingness to commit heavy hulls began to wane under the constant threat of our response fleets. We had successfully shifted from contesting the system to dominating its operational tempo. The sheer volume of destruction inflicted upon their logistics and combat wings broke their organizational pride. We did not merely win the ISK war; we systematically dismantled their ability to operate without fear in our designated theater.

Reconciling the early reports against the final ledger confirms the Architect’s brutal vision was fully realized. We traded 272 of our own ships to rip apart 146 enemy vessels. In a conventional war, such heavy attrition might raise concerns, but this was a punitive expedition. We destroyed over 18.5 billion ISK in hostile assets while weathering everything the enemy could throw at us. The campaign's definitive ending state is an undeniable and recorded success.

This deployment stands as a testament to Imperial resolve. When ordered to abandon pleasantries and deliver overwhelming force, the militia responded with fanatical devotion. The hostile elements in Siseide have been thoroughly routed, their hulls broken, and their pride irrevocably fractured. I submit this final tally to the Theology Council not as a mere record of lost ships, but as proof of our righteous fury. The objective of absolute humiliation was unequivocally achieved.

Kills: 146; ISK Destroyed: 18.53b
Hot Systems: Siseide (01:00)
Top Victims (our losses): Ambillik Mieyli, Valcent Vintine, TwoPumpDad
Friendly Attrition: Ambillik Mieyli absorbed heavy enemy fire, losing 7 hulls across Siseide.
Portrait of ThoyeeBoyee
CAMPAIGN CREATORThoyeeBoyeeSocietas Imperialis Sceptri Coronaeque / Khimi Harar / Amarr Empire
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