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9 January, 2018

Patch Notes For January 2018 Release



Patch notes for January 2018 Release

Released on Tuesday, January 9th, 2018

Features & Changes

Market

  • Volatile SKINs can no longer be traded on the market or via contracts.

Missions & NPCs

  • Forward Operating Bases can now be discovered inside of The Agency.
  • They are categorized as Pirate Strongholds.
  • Their visibility in The Agency will change over time.
  • The time at which the FOB was first anchored will affect the jump distance visibility in The Agency.
  • NPC Bracket Colors have been reworked.
5 December, 2017

Patch notes for December 2017 release



Patch notes for Arms Race release 1.0

Released on Tuesday, December 5th, 2017

Features & Changes

Clone States:

  • Greatly expanded the Alpha Skill Set. Over 20 million total skill points available, including:
    • Battlecruisers
    • Battleships
    • Tech II small and medium weapons
    • Cross training to all factions available
  • Full list of added skills available in this dev blog
  • Free skill training now ends when Alphas reach 5 million total skill points
    • This included skill points in your unallocated pool
  • Added Da

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24 October, 2017

Patch notes for EVE Online: Lifeblood



Patch notes for EVE Online: Lifeblood expansion 1.0

Released on Tuesday, October 24th, 2017

Features & Changes

Graphics

All Graphics SDKs used by the game client have been updated (click to expand details).
  • PhysX functionality and options have been removed.
  • Replaced the Morpheme animation system used by the character creator with Granny 3D.

Mining Ledger



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8 September, 2017

Patch notes for September 2017 release





Patch notes for September 2017 release

Released on Tuesday, September 12th, 2017

Features and Changes

Gameplay:

  • The tutorial has been updated to improve new players' understandings of skill training, modules, and progression.
  • The following skills have been removed from the new player skill set to aid the above teachings: Repair Systems, Shield Operation, Small Energy Turret, Small Hybrid Turret and Small Projectile Turret.

Graphics:

  • In our continued effort to renovate all EVE assets, bringing them up to the V5 (PBR) standard we h

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11 August, 2017

Patch notes for August 2017 release





Patch notes for August 2017 release

Released on Tuesday, August 15th, 2017

Features & Changes

Balancing:

  • Balance changes have been made to certain structure weapon systems:
    • Structure Guided Bombs
      • Reduce the rate of fire of the Structure Guided Bomb Launcher from 20 seconds to 40 seconds
      • Reduce the area of effect of Guided Void Bombs from 40km to 20km
      • Reduce the area of effect of AS and AM Guided Bombs from 40km to 30km
      • Reduce the neut amount per second of the Gui

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7 July, 2017

Patch notes for July 2017 release





Patch notes for July 2017 release

Released on Tuesday, July 11th, 2017

Features & Changes

Balancing:

  • Required input materials to build Pirate Battleships has been increased.

Exploration:

  • The drop rates of T3 datacores and ancient relics from Sleeper exploration sites have been adjusted as part of the Strategic Cruiser rebalance.
  • The procurement officers for major pirate factions across New Eden have been struggling to supply enough Small Ancillary Armor Repairers to equip their fleets, and t

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9 June, 2017

Patch notes for June 2017 release



Patch notes for June 2017 release

Released on Tuesday, June 13th, 2017

Features & Changes

Balancing:

  • Respawn cooldowns have been added to Nullsec Asteroid Cluster mining anomalies and Excavator drones have had their speed and yields reduced slightly. More details can be found in this forum thread.
  • Fighters have had their damage reduced. More details can be found in this forum thread.

Exploration:

  • The chance of obtaining a random escalation from certain high-level combat anomalies has been reduced somewhat.
  • The dr

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5 May, 2017

Patch notes for 119.5 release



Patch notes for Release 119.5

Released on Tuesday, May 9th, 2017

Features & Changes

Audio:

  • The advanced audio settings menu has been simplified to offer a more streamlined experience.

Contracts:

  • Increased the maximum allowed duration of contracts to 4 weeks.

Drones & Fighters:

  • Active fighter abilities can now be deactivated by clicking on their icon below the locked target icon, in the same manner as active modules.
  • The health bar of an individual fighter in a squadron will now be colored based on the health of the fighter:
    • White = 100%
    • Yellow = between 66% and 100%
    • Orange = between 33%

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10 March, 2017

Patch notes for 119.3 release





Patch notes for 119.3

Published on Tuesday, March 14th, 2017

Features & Changes

Balancing:

  • Fighters have their signature radius increased. Details here.
  • Shadows have a 25% buff to damage. Details here.
  • The Wyvern and Hel have had their fighter hangars increased by 10,000 m3.
  • Burst Projectors have a significant buff to effect duration. Details  Load More
10 February, 2017

Patch notes for YC119.2 release





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5 January, 2017

Patch notes for YC119.1 release





Patch notes for YC119.1 Release 1.0

To be published on Tuesday, January 10th, 2017

Feature overview on EVE Updates

Features & Changes

Audio:

  • The release theme for YC 119.1 has been published:  Load More
15 December, 2016

Patch notes for YC118.10 release



Patch notes for YC118.10 Release 1.2

To be published on Thursday, December 15th, 2016

Features & Changes

Balancing:

  • Lowered free skill point amount given by mini skill injectors to 25.000.

Defect Fixes

Audio:

  • Fixed issue that caused repeated audio playback from Aura distance warnings on open cargo and lock target when concurrently triggered.

Gameplay:

  • Added clarification to the error dialog displayed on mini skill injector activation when above the allowed skill point limit.
  • Renamed the Glacial Drift SKINs to better fit

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14 December, 2016

Patch notes for YC118.10 release



Patch notes for YC118.10 Release 1.1

To be published on Wednesday, December 14th, 2016

Defect Fixes

Audio:

  • Fixed an issue with some UI elements missing hover and click events.

Science & Industry:

  • Standup Large Ship Manufacturing rigs no longer bonus the manufacture of carriers.
  • Standup Structure Manufacturing rigs now bonus the construction of Infrastructure Hub Upgrades.

User Interface:

  • Fixed an issue where the camera in the Captain's Quarters would get stuck when closing the New Eden Store.
  • Fixed an issue where fake ores would not appear correctly in the overview.


 


Patch notes for

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13 December, 2016

Patch notes for YC118.10 release



Patch notes for YC118.10 Release 1.0

To be published on Tuesday, December 13th, 2016

Feature overview on EVE Updates

General feedback thread

Issues and workaround thread

Features & Changes

Audio:

  • Standardized UI sound throughout the client for mouse enter and click events.
  • Hooked up sounds for the following events:
    • Fit/unfit module
    • Incoming/Outgoing isk
    • Redeem item
    • Plug in/remo

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13 December, 2016

Patch notes for YC118.10 release



Patch notes for YC118.10 Release 1.0

To be published on Tuesday, December 13th, 2016

Feature overview on EVE Updates

General feedback thread

Issues and workaround thread

Features & Changes

Audio:

  • Standardized UI sound throughout the client for mouse enter and click events.
  • Hooked up sounds for the following events:
    • Fit/unfit module
    • Incoming/Outgoing isk
    • Redeem item
    • Plug in/remo

      Load More

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